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Spawn

Description
aSpawn is a simple and lightweight plugin that adds basic spawn functionality to your server. Players can teleport to the world spawn using a command, and administrators can set the spawn location per world. The spawn location is stored on disk so it persists across restarts. The plugin is designed to work cleanly both in-game and from the server side without unnecessary complexity.
Installation
-
Download the plugin JAR file.
-
Place it into your server’s plugins directory.
-
Restart the server.
-
Use
/setspawnin-game to define a spawn location.
Commands
/spawn
Teleports the player to the configured spawn location of the current world.
/setspawn
Sets the spawn location for the current world to the player’s current position.
Permissions
spawn.use
Required to use /spawn
spawn.set
Required to use /setspawn
Example permissions.json
{
"groups": {
"Default": [
"spawn.use"
],
"Adventure": [
"spawn.use"
],
"Creative": [
"spawn.use",
"spawn.set"
],
"OP": [
"*"
]
}
}
Usage Notes
- Spawn locations are saved per world.
- If no spawn is set, players will be informed to use
/setspawn. /spawnis player-only and cannot be used from console./setspawnmust be executed in-game.
Compatibility
- Designed for Hytale server builds using the native command and teleport APIs.
- Works alongside other plugins without conflicts.
Configuration
- The spawn location is saved automatically in the plugin’s data folder.
- No manual configuration is required.
Features
- Teleport players to spawn with a single command
- Set spawn locations per world
- Persistent storage using a simple config file
- Works reliably with the native Hytale command system
- Minimal and dependency-free
Información
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