AdvancedInfo
A Hytale server plugin that displays a configurable information HUD with real-time data about the player's surroundings and current target.
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AdvancedInfo
A Hytale server plugin that displays a configurable information HUD with real-time data about the player's surroundings and current target.
If the MultipleHUD mod is present, AdvancedInfo integrates with it automatically, allowing it to coexist alongside other mods that use a custom HUD slot.
HUD Panels
- Real time - the server's current wall-clock time.
- Biome - the name of the biome the player is standing in.
- Position - the player's current XYZ coordinates.
- World time - the in-game world time.
- Zone - the zone and tier the player is currently in (hidden by default).
- Target - the name and health of the entity or block the player is looking at, with an optional health bar.
Target Health Bar
- Two display styles:
below(bar underneath the name) andoverlay(name rendered on top of the bar). - Health-gradient color: transitions from red through orange and yellow to green based on remaining health.
- Can be toggled independently from the target panel.
Commands
All commands use /advanced-info or the alias /ai.
| Command | Description |
|---|---|
/ai show <element> |
Show a specific HUD element. |
/ai hide <element> |
Hide a specific HUD element. |
/ai show all |
Show all HUD elements. |
/ai hide all |
Hide all HUD elements. |
/ai time <12|24> |
Set the time display format to 12-hour or 24-hour. |
/ai timezone <zone> |
Set the timezone for the time display using an IANA zone ID (e.g. Europe/Prague, America/New_York, UTC). |
/ai align <h> <v> |
Set both horizontal and vertical alignment at once. |
/ai halign <left|center|right> |
Set the horizontal alignment of the HUD panel. |
/ai valign <top|bottom> |
Set the vertical alignment of the HUD panel. |
/ai healthbar <below|overlay> |
Set the health bar display style. |
/ai font <size> |
Set the font size of the HUD labels (range: 8-32, default: 18). |
/ai status |
Print the current visibility and configuration of all HUD elements. |
/ai reset |
Reset all settings to their default values. |
Available elements for show/hide: time, biome, position, worldtime, zone, target, healthbar, timezone.
Settings
All settings are saved per-player and persist across sessions. Settings introduced in future versions are automatically migrated with sensible defaults.
Changelog
See CHANGELOG.md for the full version history.
Project page
See GitHub project page.
Información
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